I help developers and teams ship Unity, XR, and C# projects, and teach programming so it actually clicks
I'm Joe, a game and XR developer with 15 years in Unity and C#, at studios including Magic Leap, Meta, Topgolf Media, DeNA, Scopely and Left Field Labs. I've been brought in to rescue and ship a troubled title, built shared Unity tools and coding standards that teams across a company adopted, and spent years on QA and debugging.
Today I also do AI model evaluation work and tutor programming, from intro C and LC-3 assembly to Unity and software tools like Premiere and Canva.
Book a session for: Unity or C# code and architecture reviews, XR/VR prototyping, editor tooling, debugging a stubborn bug, interview and portfolio prep for game dev roles, or one-on-one programming help that starts from where you actually are.
Book a private video call to get personalized advice and guidance.One hour, live, on whatever you're stuck on. Bring your project or question and we'll work through it together on screen: a Unity or C# code review, an architecture or tooling question, an XR/VR prototype, a bug you can't pin down, or game-dev interview and portfolio prep. Learning to program? I tutor intro C, LC-3 assembly and C# too, starting from where you actually are. You leave with the fix or a clear next step.